ui/ux design
Most interfaces are designed to look good in a presentation. Yours needs to work for the person using it at 11pm on a phone with one hand. The difference between an interface that converts and one that loses people comes down to decisions most teams never even notice: where the primary action lives, how fast the page responds, whether the next step is obvious without thinking about it.
I design interfaces built for conversion and clarity. User research, wireframes, prototyping, responsive design across every device. And because the design and the code come from the same person, there is no handoff friction, no translation loss, and no gap between what was intended and what gets shipped.
What the Work Covers
Every engagement starts with research. Who is the user, what are they trying to do, and where do competing products fail them? This is not academic. It is the information that determines every decision that follows: what gets featured, what gets buried, and what gets removed.
From research I move into information architecture and wireframes. This is where the structure gets locked in: how content is organized, how users navigate, where critical actions live. Getting this right matters more than getting the visuals right. A beautiful interface that confuses people is a liability.
High-fidelity design comes next. Every screen, every state, every interaction is designed in detail. Navigation, forms, CTAs, micro-interactions, loading states, empty states. Nothing is left undefined. Deliverables include organized Figma files with reusable components, interactive prototypes for testing, and a design system that the code is built directly from.
Specialized contexts get specialized thinking. Dashboard design for data-heavy products. Onboarding flows that reduce drop-off. Pricing pages built to convert. Settings interfaces that do not overwhelm. Each of these has its own set of patterns, and getting them right takes experience with the specific challenges they present. Most of what separates a high-performing site from an average one comes down to a handful of deliberate choices — and most businesses are missing at least two of them.
No Handoff Friction
The standard agency model runs design through one team and development through another. Something always gets lost in that gap. The animation that was too subtle to explain in a spec. The spacing that looked right in Figma but breaks on a real device. The interaction state no one thought to design until a developer asked about it.
When design and development come from the same person, those problems disappear. Every design decision is made with implementation in mind. Every interaction is intentional: not just how it looks, but how it feels, how fast it responds, and how it behaves across every screen size and input method.
How to Work Together
If you have a product to build from the ground up, the Build offering covers the full digital product from strategy to launch, delivered in weeks not months, starting at $2,500. Design is not a separate line item. It is part of the process.
If you have an existing product that needs ongoing design support, the Partnership plan at $499 per month gives you access to design, development, AI systems, and content on a continuous basis. It is built for products that are always evolving and need a consistent creative partner rather than a series of one-off projects.
For a single feature, a landing page, or a specific design problem, a Booster engagement covers scoped additions with custom pricing.
Frequently Asked Questions
What does UI/UX design actually include?
It includes user research, information architecture, wireframes, high-fidelity design, interactive prototypes, and a component system that the code is built from. Every interaction state is accounted for: hover, focus, loading, error, empty. Nothing is left to interpretation.
Do you build what you design?
Yes. Design and development come from the same person. There is no handoff, no interpretation gap, and no quality loss between what was designed and what gets shipped. This is one of the biggest advantages of working with someone who does both.
How does this fit into the Build offering?
UI/UX design is a core part of every Build engagement. The Build package covers the full digital product from strategy to launch, starting at $2,500. Design and development are handled together, which means the interface is optimized for both usability and implementation from day one.
What if I need ongoing design work?
The Partnership plan at $499 per month gives you ongoing access to design, development, AI systems, and content. It is built for products that are always evolving and need a consistent creative partner rather than a series of one-off projects.
Do you design mobile interfaces?
Yes. Responsive design is standard on every project. Mobile and desktop are designed in parallel, not as an afterthought. For native mobile apps, platform-specific patterns are followed so the interface feels native on iOS and Android.